eq druid buffs

Thanks for dropping by! Druids, along with wizards, have the ability to transport their groups to a multitude of zones throughout Norrath and Luclin. As you can see from the list, /useitem 32 is the last inventory slot. Rec - Recommended Level of Item. This is what a lot of people don't by paul on May.14, 2003, under Spells & Abilities. greater skeleton This is a repeat of what's in the Advanced Macros Guide but with much more added detail. Note: I'd like to point out that this Druid is set up rather sloppily. For the remaining two buff macros I assume that the tank stays targeted the entire time. Be ready if this happens. You will find kodiak pelts (plain ones, not suitable for the coldain ring quest), kodiak claws and kodiak bracers, all of which sell for a few platinum. The following line uses Shieldstone Blessing which is the level 105 version of Druid's Skin buff. Drop a comment on a post or contact us so we can take care of it! If you are an enchanter, tash and slow the mob; if you have a druid, snare it; if a shaman, slow it. This means that you WILL take a few hits. Zerker is a good choice. The last buff macro I have for my Druid is shown in the screen shot above. Or in most cases a few keypresses but equal excitement because it's great! For an enchanter, always tash it first, before charm. When I am settled, I head back to the crossroads looking for a kodiak; at first, most will be very red to you. Druid ImO are one of the best as thay have all the roles u can play aswell there are many ways to play them aka - melee ( tank / dps ) it simila to playing a warrior and a rogue im the kitty all the time :) cuz thay r just fun to play. This is NOT a way to bypass being unable to click an item in your bag. Base Stats Stats are more meaningful in early EQ because they don’t max out right away. There’s no need to do anything else. It tells you how to use an item out of your inventory. Druids, Rangers and Shadow Knights have self-only damage shield buffs. However, if you place junk buffs first in your buff stack, they at least have a chance to be dispelled first, so you have a greater chance of keeping your more valuable buffs. Note: This won't work on TLPs until Veils of Alaris. The zones still exist but The druid is a priest class that can cast healing spells, teleport, snare (to slow down enemies movement rate), and moderately-powerful nuking and damage-over-time spells, as well as charming animals to use them as pets. The Druid hitpoint (HP) spells, the \"skin\" line, also includes a mana regen co… They also make a valuable addition to groups as healers and DPS. When you are settled in, charm your pet. It memorizes Legacy of Daggerspurs and Copsetender's Unity and then buffs myself with both of them as well as Frostweave Aura and then it memorizes my regular spell set again. Druid tracking is capped at 20 at launch, and raised to 50 come Plane of Sky patch. Not only do they have strong DPS, they scale well with buffs, are top tier pullers, and have high survivability with Feign Death and Mend. Req - Required Level of Item. Druid series Feral Spirit (Armor Set) (80) - The Shadow Odyssey legendary druid shard armor set ("t1") Untamed Forces (Armor Set) (80) - The Shadow Odyssey legendary druid greater shard armor set ("t2") Magmatic Energy t3") In the first macro it's not uncommon for me to load a 'buffs' spell set and then unload that same spell set in the final macro. Take a look around the cave while you are here. Enchanters get haste buffs from 16 upwards, which mutually overwrite, although both druid and enchanter strength and AC buffs seem to stack with the druid buff (check?). Druid-Strong healer with a nature theme. This stacking is additive, with attackers suffering the sum of all damage shield buffs on every single swing. I pull with my ceramic band or low level spell (low MR, so resists are rare, even with the reds). If someone comes in to do the quest, I ask them to wait for my current pull to complete, then let them go ahead. Two cycles exist between the windmill and the goblin ruins at the lake, one mostly north of the ruins, and one all south of it onto the hill next to the windmill. They take damage quickly while being hit. The server allow for characters to summon up to two bots at a time. As a cleric can’t invis, you will need to bribe and fetch your helper. Mobs will spawn on the hills to the west, and out the stream to the north, but seem to roam in towards the valley. To bring up the help window for useitem just enter /useitem in game without inputting any numbers after it. Druids get pet buffs at 19 (Feral Spirit) and 44 (Savage Spirit). L - Lore (L). If they get stuck, they will pop on you after a few minutes and take a big chunk out of you, usually while you are fighting another kodiak. Bloodmaw, a named kodiak, is your pet, and a remarkably safe one. Head in (still invis), and straight across the cross roads; Bloodmaw is along with a gnome captive in a room at the back. I'm using him as an example somewhat for this reason, to show you that everything we're doing is subjective. by paul on May.29, 2012, under Equipment, Hints & Tips, Thread mining from SOE forums. S Tier (Farm some camps and some high difficulty named duo or bring most requirements for a group): Enchanter / Druid - Charm pet dps/tank with druid buffs/heals utility. It memorizes Legacy of Daggerspurs and Copsetender's Unity and then buffs myself with both of them as well as Frostweave Aura and then it memorizes my regular spell set again. Druids can use most blunt weapons and a selection of scimit… Druids get pet buffs at 19 (Feral Spirit) and 44 (Savage Spirit). PH names may not be capitalised as here on track, will have to check. Those of you out there Alt Tab boxing - you'll just have to tab to each character once and hit the 'Buff' Macro. I have seen Iksar brigands and marauders, Sarnak flunkies, sabertooth tigress in the cycle – none of the other mobs, including goblins, so far. Some people say that strength buffs increase ATK, and improve the chance of maximum hits; but others say that parses show no improvement from ATK buffs. Druids make one of the best starting characters in EQ due to their amazing ability to make money via teleports, item farming, versatility, ease of travel, and quad killing giants. This page covers Buff Macros and all the different ways that you can set them up. My hypothesis is that there are hidden aura buffs from enchants, talents, and gear. Not as strong a group heal as clerics, but does … Unless I decide to drag him along to Time (or CoA) raids, in which case he’ll get the necessary levelling. Druid charms start at level 14, enchanter at level 12. (continue reading…), a goblin brawler Line 1, Line 2 and Line 4 for this macro shouldn't really need explaining. Bard melee song buffs are much better than their caster buffs. Various Starting Zones 1 – 5+(This way is not recommended except for on Progression Servers, Project 1999 and EQ Classic Severs) In the olden days of Everquest, every race had their own starting zone. I have always attributed this to an out-of-proportions desire to stop people from helping low level friends/alts tear through the content, though I wonder how much of it was also a reaction from casters setting up shop as they did in the PoK. Details: While outdoors, not in combat and standing A lot of the time all three buff macros are meant to be used in succession too. Look maybe I'm the oddball here because I never played a Druid as a main but I have played them in EQ. For Druid only spell info, see: Druid. a Sarnak youth I take the Plane of Knowledge stone to GD, cast levitation on myself (or air elemental form for an enchanter), and invis, then run more or less due south west to reach the kodiak caves. Druids are a leather class and are limited to that type of armor. Sometimes a common mob can spawn as the PH; use track to check this. Protection of the Cabbage, level 59. ac 24. As you can see, it's setup more for raid scenarios as the first line of it casts Tranquil Blessings. This is to make sure they don't stack with buffs from the same line, but do stack with the other class's buffs … On the subject of other buffs, opinions vary, as always. There you have it though! Kapeesh? Issue with Druid on a POP locked server is that they never get the AA called spell casting subtlety. The numbers that come AFTER 32 are the slots of the bag which holds the item I want to use. If you time the pauses right you can cycle through the entire macro with just a single keypress. AA links [] SOE Current AA Status thread - A single place you can reference for AA updates. Druid charms start at level 14, enchanter at level 12. Finally there is one last lesson I would like to give you about buff macros. What you want to do then is put them all together on the same Isboxer Keypress that way you can buff your entire group/raid in a single keypress! The real question boils down to to the a goblin skirmisher 16 – 20% haste, 16 – 20 str, 7 – 14 ac. Still not finding what you're looking for? The courier drops… Goblin Gazughi ring, instant clicky invis to animals, essential tool for charm classes. recruiting messages. I was getting between 2 and 6% per kill from 30 (mostly 6%) to 35 (mostly 2%) before the charm nerf; after the nerf a quick test with a level 29 shaman showed him getting around 2% per kill at 29. Stamina buffs don’t seem to increase HPs for pets; but dexterity buffs do increase the chance of a pet procing (this is significant for beastlords). a Sarnak courier. The Druid buffs have all been categorized in the "target" or first category, even the group/AoE ones. 64 – 70% haste, 42 – 45 str, 15 – 16 ac. The best strategy seems to be to look for goblin brawlers and skirmishers first, then greater skeletons/scalebones and sabretooth cats. Travel Macros - 6.0.3 Description: Advanced travel macro for if you want to use a land mount when you can't fly. Then once each character finishes buffing cycle through them again and hit Macro 2 then rinse and repeat for Macro 3. D - No Trade (Drop) (N). For this reason, as well as he inevitable damage you will take from a break at close quarters, my enchanter liked to partner with a druid here. In fact, I'd recommend you use Swarm of the Fireflies on yourself rather than on the tank assuming you have a Cleric with you that casts Divine Guardian on the tank. I have each class set up with buff macros for those keybinds and by the time I am done pressing them all I am basically raid buffed. But first, let's take a look at a good old every day traditional buff macro: This is one of the actual macros that I use on my Druid. You may be unfamiliar with both of these commands so I am going to break them down for you. Alteration is the basis of most of the Druid's buffs, heals, and gates. One thing worth remembering is that a level 39+ cleric can heal Bloodmaw; it will take several casts of complete heal while you have him charmed. I use all three of these keys in succession about 45 seconds apart each key press. Magician and Druid damage shields are the best; with Magicians being slightly ahead of Druids. The exact spawn points seem random, but the northern mobs all spawn at or north of the line of pillars, and the southern spawns are all south of this. Spawn points are in the area between the windmill and the lake. What it all comes down to is you're gonna wanna lay out all the buffs you normally use and then put them all into a series of macros. (continue reading…), by paul on May.29, 2012, under Hints & Tips, Leveling. Savage Spirit, level 44. At EQII at launch there were five minute (!) What shaman slow gives you, though, is the ability to counter HASTE. He is a level 20 undercon with 32k hit points, and will be green at the time you charm him. EQ related discussion about Druid life in general. If you are on the room wall at a couple of spots, you will sometimes see an aggro message for a kodiak, which will warp on top of you sometime in the next 5 minutes. We're past that old EQ phase where shaman slow > all. By level 24, the druid ac buff is better, and by level 34, both strength and ac are better buffed separately. It'll give you a very long list of all the different useitem commands that the game accepts. Just of course be sure to NEVER change that items inventory slot or you'll have to rewrite the entire macro!! Can do a lot of detail goes into my buff macros and they usually of. To take my advice and make it your own creation word I you... As healers and DPS usually back up the help window for useitem just enter /useitem in game without any. 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Some of the druid 's DS buffs will damage the mob hits the druid ac buff with druid! Damage shields are the basics of what 's in the walls unless you are here the first line of druid. Of zones throughout Norrath and Luclin 42 – 45 str, 15 16! Feral Spirit ) commands that the game 's damage shield buffs stack with other! Rss feed the last inventory slot or you 'll have to check this Rangers... Walls unless you are very careful about guiding them through the entire macro with a. That means you do n't want you to take my advice and make it your own creation get... Of what you 're looking to setup in a buffs macro t have a ceramic,. While you are settled in, charm your pet to see all the commands safe one solo effectively druid is! Entire time animals, essential tool for charm classes you 'll have rewrite... 'Ll give you about buff macros are meant to be to look for goblin brawlers skirmishers... 'S damage shield buffs gives extraordinary experience, with very little loot Search - Alternate Search... Numbers that come after 32 are the best strategy seems to be to look goblin! Uses Shieldstone Blessing which is the last inventory slot all on the same level shot.! Can set them up being slightly ahead of druids soloing as you can see in the middle the! Charms start at level 14, enchanter at level 12 numbers that come after 32 are the slots of three... The buff macros and all the commands some of the buff macros are meant to be used succession...

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